RIGS
Razputin Character Rig
Redesign of pre existing video game character, "Razputin" from "Psychonauts 2". I redesigned the character for 2D and built a full turnaround rig of him. I wanted to challenge myself with a character that had complex clothing elements to rig (the helmet, goggles, and open jacket). Wanted the rest of his body to be simple enough for me to have freedom in animation to redraw elements to suit my needs.
See animation example below
BRussel Character Rig
2D bipedal bunny character I designed for a personal short film project. Built with the intention of being easy to use and redraw elements where needed based on my needs shot for shot.
See animation example below
backpack prop Rig
Simple backpack prop I built for a personal short film project. Built simply, mostly utilizing drawing substitutions to achieve the specific poses needed for its' required shots. Some deformers built for a bit of manipulation where needed, and separated to be able to have props placed inside the backpack.
See animation example below
Alien Character Rig
Very simple character built for a one time use animation. Used kinematic outputs for simple and easy to manipulate legs, easily posable for a simple walk.